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An Artist's Guide to Programming

An Artist's Guide to Programming

Jim Parker
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An Artist's Guide to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games.

Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.

Année:
2022
Edition:
1, converted
Editeur::
No Starch Press
Langue:
english
Pages:
463
ISBN 10:
1098130227
ISBN 13:
9781098130220
Fichier:
PDF, 9.47 MB
IPFS:
CID , CID Blake2b
english, 2022
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